Horde3D

Next-Generation Graphics Engine
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No unread posts How to make .geo file format 3d models

codewaggon

3

3388

02.02.2011, 12:24

codewaggon View the latest post

No unread posts Has development ceased?

Orm

5

3185

17.01.2011, 16:57

vikingcode View the latest post

No unread posts Not sure I understand the reason for "stage"

zoombapup

1

1663

13.01.2011, 00:12

marciano View the latest post

No unread posts Need eye position in shader, is this correct?

zoombapup

2

2046

14.12.2010, 08:27

DarkAngel View the latest post

No unread posts GDEBUGGER FREE

zoombapup

2

1818

14.12.2010, 08:20

DarkAngel View the latest post

No unread posts some portability to opengles2.0

chlee01234

2

1914

12.12.2010, 07:57

chlee01234 View the latest post

No unread posts Making a Game - Is Horde3D-Game Engine a good idea?

Kelzama

5

3967

21.11.2010, 01:30

MistaED View the latest post

No unread posts Handling back face and front face culling

Mikmacer

5

3117

12.11.2010, 09:56

DarkAngel View the latest post

No unread posts Animated Particle

anchor

2

2996

04.11.2010, 19:09

anchor View the latest post

No unread posts Recording horde

necubi

2

2784

27.09.2010, 22:41

zoombapup View the latest post

No unread posts MSVC poor generated code performance

Siavash

6

4138

27.09.2010, 07:26

ZONER View the latest post

No unread posts Multiple scenes?

phoenix64

13

5804

21.09.2010, 13:08

Rauy View the latest post

No unread posts Attachment(s) Would you be my shader buddy?

SpOOky

11

5083

20.09.2010, 09:31

Thista View the latest post

No unread posts Licensing issues

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zoombapup

97

22630

18.09.2010, 20:35

Volker View the latest post

No unread posts MSAA eating CPU

JesusLopez

3

2733

17.09.2010, 11:53

Siavash View the latest post

No unread posts Custom per-vertex attributes

Rauy

3

2965

14.09.2010, 21:16

marciano View the latest post

No unread posts textured lights

followthegik

9

4304

07.09.2010, 15:32

swiftcoder View the latest post

No unread posts Attachment(s) CPU information

ZONER

2

3106

04.09.2010, 11:08

ZONER View the latest post

No unread posts Attachment(s) Python wrapper

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Codepoet

74

38081

30.08.2010, 10:11

Volker View the latest post

No unread posts Animation clips only from start?

zoombapup

8

4906

28.08.2010, 12:05

zoombapup View the latest post

No unread posts Rendering decals

zoombapup

2

3847

21.08.2010, 21:46

ZONER View the latest post

No unread posts I need to create a simple room with light and dynamic shadow

leandro322

13

4937

19.08.2010, 05:40

leandro322 View the latest post

No unread posts Additive alpha models

zoombapup

2

2347

15.08.2010, 13:28

zoombapup View the latest post

No unread posts Supporting binary mesh format

zoombapup

8

3512

14.08.2010, 13:20

marciano View the latest post

No unread posts Fastest way to draw into a texture

zoombapup

8

3684

13.08.2010, 09:38

zoombapup View the latest post

No unread posts Copying the framebuffer to texture

MistaED

3

2680

11.08.2010, 07:58

marciano View the latest post

No unread posts OpenGL 4.1 & backported features

MistaED

1

2191

27.07.2010, 12:27

swiftcoder View the latest post

No unread posts Where does it change rgb to bgr again?

zoombapup

12

4767

27.07.2010, 09:30

zoombapup View the latest post

No unread posts QT any better for GL window setup?

zoombapup

1

2049

24.07.2010, 18:23

phoenix64 View the latest post

No unread posts Attachment(s) Getting raw vertex positions for cooking off Physx mesh

zoombapup

12

4521

22.07.2010, 22:32

marciano View the latest post

No unread posts General questions

kariem2k

2

2198

19.07.2010, 21:21

marciano View the latest post

No unread posts Attachment(s) Screenshot function

karstux

6

3589

19.07.2010, 21:20

marciano View the latest post

No unread posts MeshNode::checkIntersection issue

zoombapup

6

2762

03.07.2010, 10:34

marciano View the latest post

No unread posts mfc example

swq0553

1

2385

30.06.2010, 07:49

Volker View the latest post

No unread posts Poll: Horde3d Logo?

NonServiam

6

3852

17.06.2010, 07:13

NonServiam View the latest post

No unread posts OpenGL 4.0 support

philipppixel

7

4718

30.05.2010, 22:53

marciano View the latest post

No unread posts Attachment(s) Creating a Multi-Tutorial-Showcase for the Wiki/HP?

philipppixel

13

8888

19.05.2010, 00:17

vines View the latest post

No unread posts Attachment(s) Horde3D on Mac OS X [Partial Success]

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swiftcoder

73

34384

18.05.2010, 18:43

Volker View the latest post

No unread posts A few questions regarding horde3d

vines

2

2806

10.05.2010, 02:51

vines View the latest post

No unread posts Openning Questions

zibba

6

3321

20.04.2010, 00:03

marciano View the latest post

No unread posts HOW TO Draw primitives(lines, curves, spheres etc.)?

DIMEDROLL

10

6541

18.04.2010, 17:36

DIMEDROLL View the latest post

No unread posts How can I put CJK character?

sellee

6

3011

18.04.2010, 05:54

DarkAngel View the latest post

No unread posts Attachment(s) how to use pyglet.font?[SOLVED]

sellee

7

3891

07.04.2010, 08:50

Codepoet View the latest post

No unread posts Attachment(s) h3dCastRay arg1[SOLVED]

sellee

1

2355

31.03.2010, 08:28

AlexL View the latest post

No unread posts Attachment(s) Blender importer (was: Reduced poly mesh generator)

Codepoet

10

4796

27.03.2010, 13:25

Codepoet View the latest post

No unread posts Attachment(s) Custom update function for particle system

Codepoet

0

2756

24.03.2010, 00:11

Codepoet View the latest post

No unread posts Attachment(s) Texture swap and reload

zoombapup

9

4165

16.03.2010, 09:08

jimbo View the latest post

No unread posts Reconstructing fragment position from depth

DarkAngel

6

10533

08.03.2010, 13:28

DarkAngel View the latest post

No unread posts glfwOpenWindowHint(GLFW_FSAA_SAMPLES, 4); - no effect

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yarik

18

12397

05.03.2010, 12:03

Irdis View the latest post

No unread posts Java wrapper?

Saypen

4

4171

01.03.2010, 14:33

fkdesign View the latest post

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