Horde3D

Next-Generation Graphics Engine
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No unread posts Attachment(s) Blender importer (was: Reduced poly mesh generator)

Codepoet

10

14281

27.03.2010, 13:25

Codepoet View the latest post

No unread posts Attachment(s) Custom update function for particle system

Codepoet

0

7077

24.03.2010, 00:11

Codepoet View the latest post

No unread posts Attachment(s) Texture swap and reload

zoombapup

9

13581

16.03.2010, 09:08

jimbo View the latest post

No unread posts Reconstructing fragment position from depth

DarkAngel

6

20103

08.03.2010, 13:28

DarkAngel View the latest post

No unread posts glfwOpenWindowHint(GLFW_FSAA_SAMPLES, 4); - no effect

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yarik

18

36088

05.03.2010, 12:03

Irdis View the latest post

No unread posts Java wrapper?

Saypen

4

11234

01.03.2010, 14:33

fkdesign View the latest post

No unread posts Is it possible to do in code everything that's done in XML?

kornerr

3

8771

11.02.2010, 02:11

DarkAngel View the latest post

No unread posts Attachment(s) Horde3d inside a Qt framework

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PhilSStein

16

28885

09.02.2010, 23:12

phoenix64 View the latest post

No unread posts Optimizing Level Rendering with a BSP, Quad, or Octree

Orm

6

11317

07.02.2010, 11:09

zoombapup View the latest post

No unread posts Deciding which engine to use to study shaders.

adityav

1

6311

20.01.2010, 09:27

Volker View the latest post

No unread posts New year refactor

zoombapup

3

7488

09.01.2010, 22:06

zoombapup View the latest post

No unread posts How to: Rotate objects smoothly around their own axises

DIMEDROLL

3

7645

24.12.2009, 13:14

marciano View the latest post

No unread posts Negative morpher weights?

RatTyrant

4

8381

17.12.2009, 19:36

marciano View the latest post

No unread posts Compile help

Elys

2

7025

17.12.2009, 04:38

Elys View the latest post

No unread posts How to create a Horde3D Game? [SOLVED]

philipppixel

1

6514

10.12.2009, 00:49

DarkAngel View the latest post

No unread posts Question about glDrawRangeElements() function ?

davylew

1

6420

25.11.2009, 17:04

swiftcoder View the latest post

No unread posts There is plan about dynamic creation resources?

simple

7

11049

24.11.2009, 00:48

marciano View the latest post

No unread posts Attachment(s) Raw OpenGL with Horde3D

Orm

13

20338

16.11.2009, 13:30

Volker View the latest post

No unread posts Attachment(s) colladaconv, extracting color values

EsaK

8

13209

12.11.2009, 01:01

marciano View the latest post

No unread posts Simple shader

mathusalem

3

8068

10.11.2009, 09:16

zoombapup View the latest post

No unread posts Terrain

swq0553

4

8043

02.11.2009, 20:43

marciano View the latest post

No unread posts Some math support functions

zoombapup

2

6575

30.10.2009, 21:19

marciano View the latest post

No unread posts questions

swq0553

3

7134

27.10.2009, 14:52

swq0553 View the latest post

No unread posts instancing and impostors

SpOOky

6

10540

23.10.2009, 01:10

swiftcoder View the latest post

No unread posts Adding support for baked lighting

zoombapup

11

14207

17.10.2009, 10:33

marciano View the latest post

No unread posts Pitching workshop

zoombapup

2

6609

16.10.2009, 16:06

PuG View the latest post

No unread posts Fallback to support old machine

Binh

1

6072

05.10.2009, 20:41

marciano View the latest post

No unread posts Amazing work.

Orm

5

8767

29.09.2009, 02:28

Orm View the latest post

No unread posts JigLibX

lzdude69

1

6036

28.09.2009, 01:04

DarkAngel View the latest post

No unread posts Blender Game Engine Prototype -> Hord3d

ninjabuntu

4

9452

26.09.2009, 11:43

ninjabuntu View the latest post

No unread posts Horde3d beta4 suggestions

smog

2

6327

20.09.2009, 19:03

marciano View the latest post

No unread posts Multi-pass shader effects

zoombapup

7

10904

20.09.2009, 15:42

zoombapup View the latest post

No unread posts Getting a list of post-transformed vertices

zoombapup

3

7148

15.09.2009, 20:37

marciano View the latest post

No unread posts About PAL(Physics Abstraction Layer),

mengzhu

4

8582

15.09.2009, 20:04

DDd View the latest post

No unread posts .GEO format

PuG

2

6905

14.09.2009, 11:55

PuG View the latest post

No unread posts Horde3D 1.0.0 Beta4

Volker

0

7145

03.09.2009, 22:27

Volker View the latest post

No unread posts Attachment(s) D port

Funto

2

8189

03.09.2009, 00:04

Funto View the latest post

No unread posts Picking / Creating fun

zoombapup

6

10112

26.08.2009, 21:50

marciano View the latest post

No unread posts accessing animation data

zoombapup

7

10429

20.08.2009, 20:09

marciano View the latest post

No unread posts Alpha channel textures

zoombapup

12

16117

16.08.2009, 21:22

zoombapup View the latest post

No unread posts Cube maps and rendering boxes

zoombapup

1

5730

15.08.2009, 21:20

marciano View the latest post

No unread posts Question

Tidusfet

1

5778

10.08.2009, 05:01

DarkAngel View the latest post

No unread posts mixing fixed func and shaders

zoombapup

5

9101

08.08.2009, 16:36

zoombapup View the latest post

No unread posts Can Horde3D work much Like...

ninjabuntu

4

8638

05.08.2009, 01:45

DarkAngel View the latest post

No unread posts Beta 4 changelog

Siavash

9

11642

04.08.2009, 20:56

Volker View the latest post

No unread posts Spam

PuG

2

6559

23.07.2009, 19:03

marciano View the latest post

No unread posts Horde3D and Bullet Physics using MINGW

grizzly

11

15914

23.07.2009, 14:43

grizzly View the latest post

No unread posts CMake file for horde3d libary

Marenz

3

7640

23.07.2009, 12:22

swiftcoder View the latest post

No unread posts Using horde3d to create PAL video output

robert

4

8023

30.06.2009, 20:47

marciano View the latest post

No unread posts Euler Angles Rotation Order

user123

3

7902

26.06.2009, 23:19

marciano View the latest post

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