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Topics |
Author |
Replies |
Views |
Last post |
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Blender importer (was: Reduced poly mesh generator)
|
Codepoet |
10 |
23760 |
27.03.2010, 13:25
Codepoet
|
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Custom update function for particle system
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Codepoet |
0 |
14997 |
24.03.2010, 00:11
Codepoet
|
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Texture swap and reload
|
zoombapup |
9 |
23080 |
16.03.2010, 09:08
jimbo
|
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Reconstructing fragment position from depth
|
DarkAngel |
6 |
28442 |
08.03.2010, 13:28
DarkAngel
|
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glfwOpenWindowHint(GLFW_FSAA_SAMPLES, 4); - no effect
[ Go to page: 1, 2 ]
|
yarik |
18 |
60437 |
05.03.2010, 12:03
Irdis
|
 |
Java wrapper?
|
Saypen |
4 |
18302 |
01.03.2010, 14:33
fkdesign
|
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Is it possible to do in code everything that's done in XML?
|
kornerr |
3 |
14829 |
11.02.2010, 02:11
DarkAngel
|
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Horde3d inside a Qt framework
[ Go to page: 1, 2 ]
|
PhilSStein |
16 |
43066 |
09.02.2010, 23:12
phoenix64
|
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Optimizing Level Rendering with a BSP, Quad, or Octree
|
Orm |
6 |
18188 |
07.02.2010, 11:09
zoombapup
|
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Deciding which engine to use to study shaders.
|
adityav |
1 |
10903 |
20.01.2010, 09:27
Volker
|
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New year refactor
|
zoombapup |
3 |
12658 |
09.01.2010, 22:06
zoombapup
|
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How to: Rotate objects smoothly around their own axises
|
DIMEDROLL |
3 |
12726 |
24.12.2009, 13:14
marciano
|
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Negative morpher weights?
|
RatTyrant |
4 |
13786 |
17.12.2009, 19:36
marciano
|
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Compile help
|
Elys |
2 |
11838 |
17.12.2009, 04:38
Elys
|
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How to create a Horde3D Game? [SOLVED]
|
philipppixel |
1 |
10973 |
10.12.2009, 00:49
DarkAngel
|
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Question about glDrawRangeElements() function ?
|
davylew |
1 |
11056 |
25.11.2009, 17:04
swiftcoder
|
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There is plan about dynamic creation resources?
|
simple |
7 |
18203 |
24.11.2009, 00:48
marciano
|
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Raw OpenGL with Horde3D
|
Orm |
13 |
30696 |
16.11.2009, 13:30
Volker
|
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colladaconv, extracting color values
|
EsaK |
8 |
20296 |
12.11.2009, 01:01
marciano
|
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Simple shader
|
mathusalem |
3 |
13576 |
10.11.2009, 09:16
zoombapup
|
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Terrain
|
swq0553 |
4 |
13574 |
02.11.2009, 20:43
marciano
|
 |
Some math support functions
|
zoombapup |
2 |
11300 |
30.10.2009, 21:19
marciano
|
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questions
|
swq0553 |
3 |
12368 |
27.10.2009, 14:52
swq0553
|
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instancing and impostors
|
SpOOky |
6 |
16640 |
23.10.2009, 01:10
swiftcoder
|
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Adding support for baked lighting
|
zoombapup |
11 |
22353 |
17.10.2009, 10:33
marciano
|
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Pitching workshop
|
zoombapup |
2 |
11365 |
16.10.2009, 16:06
PuG
|
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Fallback to support old machine
|
Binh |
1 |
10418 |
05.10.2009, 20:41
marciano
|
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Amazing work.
|
Orm |
5 |
14432 |
29.09.2009, 02:28
Orm
|
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JigLibX
|
lzdude69 |
1 |
10645 |
28.09.2009, 01:04
DarkAngel
|
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Blender Game Engine Prototype -> Hord3d
|
ninjabuntu |
4 |
14897 |
26.09.2009, 11:43
ninjabuntu
|
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Horde3d beta4 suggestions
|
smog |
2 |
11048 |
20.09.2009, 19:03
marciano
|
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Multi-pass shader effects
|
zoombapup |
7 |
17401 |
20.09.2009, 15:42
zoombapup
|
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Getting a list of post-transformed vertices
|
zoombapup |
3 |
12058 |
15.09.2009, 20:37
marciano
|
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About PAL(Physics Abstraction Layer),
|
mengzhu |
4 |
13923 |
15.09.2009, 20:04
DDd
|
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.GEO format
|
PuG |
2 |
11897 |
14.09.2009, 11:55
PuG
|
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Horde3D 1.0.0 Beta4
|
Volker |
0 |
13803 |
03.09.2009, 22:27
Volker
|
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D port
|
Funto |
2 |
13246 |
03.09.2009, 00:04
Funto
|
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Picking / Creating fun
|
zoombapup |
6 |
17048 |
26.08.2009, 21:50
marciano
|
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accessing animation data
|
zoombapup |
7 |
17198 |
20.08.2009, 20:09
marciano
|
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Alpha channel textures
|
zoombapup |
12 |
24633 |
16.08.2009, 21:22
zoombapup
|
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Cube maps and rendering boxes
|
zoombapup |
1 |
9878 |
15.08.2009, 21:20
marciano
|
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Question
|
Tidusfet |
1 |
10019 |
10.08.2009, 05:01
DarkAngel
|
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mixing fixed func and shaders
|
zoombapup |
5 |
14563 |
08.08.2009, 16:36
zoombapup
|
 |
Can Horde3D work much Like...
|
ninjabuntu |
4 |
13890 |
05.08.2009, 01:45
DarkAngel
|
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Beta 4 changelog
|
Siavash |
9 |
18460 |
04.08.2009, 20:56
Volker
|
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Spam
|
PuG |
2 |
11131 |
23.07.2009, 19:03
marciano
|
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Horde3D and Bullet Physics using MINGW
|
grizzly |
11 |
23739 |
23.07.2009, 14:43
grizzly
|
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CMake file for horde3d libary
|
Marenz |
3 |
12368 |
23.07.2009, 12:22
swiftcoder
|
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Using horde3d to create PAL video output
|
robert |
4 |
13198 |
30.06.2009, 20:47
marciano
|
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Euler Angles Rotation Order
|
user123 |
3 |
12739 |
26.06.2009, 23:19
marciano
|
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