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Topics |
Author |
Replies |
Views |
Last post |
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Visual studio references
|
neighborlee |
1 |
23966 |
29.09.2012, 01:54
shd
|
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GameEngine: Fixed-Timestep GameLoop
|
Roland |
0 |
76781 |
18.09.2012, 11:23
Roland
|
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Normal maps working?
|
zoombapup |
6 |
29002 |
24.08.2012, 09:52
zoombapup
|
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Spec/Gloss mapping in horde
|
zoombapup |
2 |
19024 |
24.08.2012, 08:35
Roland
|
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SSAO
|
penguins916 |
1 |
17794 |
23.08.2012, 14:30
Roland
|
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Cross-Platform Application sharing the same Codebase
|
gyo |
5 |
23856 |
22.08.2012, 10:54
gyo
|
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Bindings for D
[ Go to page: 1, 2 ]
|
Dima-san |
16 |
61780 |
17.08.2012, 22:37
BitPuffin
|
 |
Hi there
|
Owain |
1 |
15640 |
17.08.2012, 19:15
tshannon
|
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Using QT with Horde
|
zoombapup |
8 |
27027 |
04.08.2012, 13:54
Christoph
|
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Horde3d and Go
|
tshannon |
3 |
17174 |
30.07.2012, 20:23
tshannon
|
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synchronization between Horde render thread and game thread?
|
chare |
3 |
17578 |
10.07.2012, 16:33
tshannon
|
 |
Please help me make a decision
|
Juggernaut |
11 |
32183 |
04.06.2012, 18:20
Juggernaut
|
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Why render things twice?
|
zoombapup |
2 |
16337 |
06.05.2012, 04:49
MistaED
|
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Rendering crowds with Horde3D?
|
pete |
5 |
21155 |
11.04.2012, 16:36
johannes
|
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GL_Line Extension not drawing
|
SpOOky |
2 |
18713 |
07.04.2012, 13:14
SpOOky
|
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Looking for graphics programmer to do some render work $$$
|
zoombapup |
0 |
73960 |
04.04.2012, 16:34
zoombapup
|
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Improving shadows for daylight scenes
|
zoombapup |
2 |
20726 |
28.02.2012, 13:52
zoombapup
|
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Using QGraphicsView with Horde
|
hs0 |
5 |
23592 |
26.02.2012, 13:56
Christoph
|
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Weird issue when using clamp mode of albedo sampler
|
zoombapup |
2 |
15492 |
21.02.2012, 14:09
AlexL
|
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Horde and Go
|
tshannon |
3 |
16605 |
11.02.2012, 16:29
tshannon
|
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Procedurally Swiching Shaders
|
ptilton |
4 |
17720 |
01.02.2012, 16:43
ptilton
|
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Bullet Extension
|
penguins916 |
1 |
14543 |
20.01.2012, 01:58
rand
|
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Getting correct position for pixel in fullscreen quad render
|
zoombapup |
2 |
15467 |
06.01.2012, 12:26
zoombapup
|
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Use Horde3D for a non-interactive, machinima-like 3d app?
|
yannischris |
4 |
20595 |
05.01.2012, 16:10
yannischris
|
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Scene refraction
|
rand |
0 |
74094 |
30.12.2011, 17:26
rand
|
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How to build on Linux?
|
Agnus |
3 |
21543 |
23.12.2011, 14:39
Volker
|
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Rich semantics in rendering engine
|
shd |
0 |
71897 |
20.12.2011, 01:27
shd
|
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Shadow Issues
|
dazza007 |
3 |
19284 |
22.11.2011, 02:35
dazza007
|
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Shader fragment color wrong?
|
Spkka |
2 |
15371 |
21.11.2011, 21:21
Spkka
|
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Absolute beginner need help setting up horde 3D
|
icegirl |
4 |
17383 |
20.11.2011, 10:03
IndiTester
|
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Features of Horde3D
|
Gerail |
2 |
14420 |
18.11.2011, 21:25
Volker
|
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Terrain extension to support vector displacement, possible?
|
MistaED |
3 |
15356 |
10.11.2011, 05:48
AcidFaucet
|
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Building Horde3D with CMake
|
panovr |
4 |
16816 |
07.11.2011, 13:41
panovr
|
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How to add Terrain Extension and Language Bindings?
|
panovr |
1 |
12496 |
26.10.2011, 09:35
Volker
|
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Level Streaming
|
SpOOky |
5 |
17349 |
26.09.2011, 20:26
SpOOky
|
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Qutomated Octree/Quadtree/BSP Optimization
|
Orm |
4 |
16518 |
08.09.2011, 14:08
Orm
|
 |
Horde3D support multithreading and 64bit?
|
kkc0923 |
4 |
17480 |
07.09.2011, 15:15
kkc0923
|
 |
Horde3D with SFML ( Example )
|
Mikmacer |
8 |
27700 |
19.08.2011, 21:19
Hannofcart
|
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Horde3D Featured on Gamedev.net Frontpage
|
Orm |
1 |
12038 |
19.08.2011, 12:34
shd
|
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New blend mode - blendSeparate
|
worstplayer |
1 |
12891 |
05.08.2011, 20:32
Orm
|
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About the ColladaCov tool
|
ieagle |
2 |
13987 |
29.07.2011, 11:32
ieagle
|
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Pascal binding
|
Srki82 |
4 |
19478 |
19.06.2011, 14:34
marciano
|
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Culling Question
|
Orm |
2 |
13807 |
17.06.2011, 00:02
Orm
|
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Beta5 Release
|
marciano |
11 |
24464 |
16.06.2011, 17:55
Volker
|
 |
Someone needs to convince me to use Horde3D
|
vekta |
1 |
12199 |
15.06.2011, 22:26
grabiller
|
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Advises Needed - Custom Attributes
|
grabiller |
11 |
23308 |
14.06.2011, 14:04
grabiller
|
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How to draw 2 OpenGL windows in my Qt application?
|
DIMEDROLL |
1 |
11648 |
10.06.2011, 20:10
Volker
|
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h3dutLoadFromDisk: Files not loaded (charset problem)
|
Irdis |
1 |
11608 |
06.06.2011, 22:36
marciano
|
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Question on initlization and low FPS
|
toanso |
1 |
11786 |
06.06.2011, 22:12
marciano
|
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why frame record absolute translate of a bone?
|
noetic |
1 |
11992 |
05.06.2011, 02:53
MistaED
|
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