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Topics | Author | Replies | Views | Last post | |||
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Announcements | |||||||
Spam flooding | 3 |
17025 |
12.03.2014, 20:26 |
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Pruning users with 0 posts | 2 |
14400 |
28.02.2011, 20:18 |
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Topics | |||||||
3D graphics programming tips | 4 |
42538 |
01.06.2022, 13:11 |
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Kate Shader Syntax Highlight | 1 |
18457 |
24.04.2017, 15:34 |
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[SOLVED] OpenGL Window vs normal Window | 4 |
20209 |
29.05.2014, 08:39 |
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Hello there! | 1 |
14234 |
27.03.2012, 18:59 |
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Tutorials for graphics and fractals | 0 |
49014 |
29.12.2011, 02:55 |
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What are you using horde3d for? | 4 |
48305 |
26.12.2011, 00:23 |
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loose_ptr<T> code | 0 |
682742 |
08.11.2011, 01:37 |
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Automated Quad/Octree Optimization | 0 |
739520 |
18.08.2011, 14:01 |
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What do you think about this engine? KlayGE | 1 |
19321 |
26.05.2011, 12:46 |
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Integrating librocket with Horde | 14 |
36419 |
07.05.2011, 22:03 |
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Linux Gaming Hardware Specs Survey | 0 |
16555 |
14.04.2011, 17:08 |
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Introduction to shaders? | 4 |
17217 |
13.03.2011, 16:14 |
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Hello from France! | 2 |
14650 |
23.02.2011, 00:34 |
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Sooooooo.... About that OpenGL-ES port... | 0 |
15658 |
04.12.2010, 02:45 |
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Hello world\n | 1 |
13432 |
11.11.2010, 00:15 |
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Should we leave SourceForge? | 39 |
79379 |
10.11.2010, 16:26 |
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Software-based occlusion queries | 2 |
14880 |
05.10.2010, 01:42 |
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SDL sample | 2 |
13915 |
31.03.2010, 23:41 |
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Mob2D (formerly Data Rendering System) (2D Sprite Engine) | 6 |
20028 |
02.03.2010, 03:02 |
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Input Libraries? | 5 |
19099 |
23.02.2010, 17:03 |
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cAudio 2.0.0 Release! | 0 |
13173 |
22.02.2010, 00:18 |
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*really* short timeout for forum logins | 2 |
14084 |
17.02.2010, 09:27 |
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Effects system | 0 |
13203 |
10.02.2010, 11:26 |
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BSP tree scenemanagement | 11 |
29851 |
31.01.2010, 03:49 |
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Thank You, Horde3D Has Influenced My Coding Style... | 0 |
13188 |
26.01.2010, 15:46 |
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Merry XMas to all Horde3D community | 6 |
20447 |
26.12.2009, 12:18 |
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Advise OpenGL documentation | 10 |
29326 |
18.12.2009, 01:54 |
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no search result in forums. | 1 |
12581 |
17.12.2009, 19:43 |
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Wiki front page update | 2 |
13899 |
25.11.2009, 09:15 |
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naming of software | 4 |
16680 |
20.10.2009, 10:07 |
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Starting Learning Game Development | 2 |
14270 |
27.09.2009, 03:05 |
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error C2597: illegal reference to non-static member [SOLVED] | 13 |
36264 |
01.05.2009, 18:01 |
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SixthSense | 0 |
13165 |
19.04.2009, 18:36 |
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64KB | 3 |
15187 |
18.04.2009, 12:13 |
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Notepad++ shader syntax highlighting | 1 |
14530 |
10.04.2009, 03:50 |
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Oh no... i think i started a war LOL | 7 |
23581 |
09.04.2009, 21:44 |
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rand() doesn't really produce random numbers [SOLVED] | 3 |
15892 |
09.04.2009, 05:19 |
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Code Benchmarking [SOLVED] | 3 |
15391 |
05.04.2009, 19:47 |
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next-gen | 3 |
15505 |
05.04.2009, 16:54 |
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horde 3d rss address | 1 |
12601 |
30.03.2009, 00:20 |
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Forum notifications | 2 |
14521 |
08.02.2009, 14:50 |
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Integrated Graphics performance with Horde | 4 |
17292 |
31.01.2009, 20:40 |
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Merry Xmas! | 3 |
15873 |
26.12.2008, 03:23 |
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I need the man model from chicago sample in max format | 1 |
12849 |
24.11.2008, 22:51 |
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Racing game with Horde3D | 2 |
14064 |
19.11.2008, 08:57 |
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Blender 2.48 | 4 |
17341 |
22.10.2008, 10:17 |
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small development | 0 |
12840 |
22.10.2008, 10:15 |
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Vel9 Studios - Game Audio | 3 |
16269 |
28.09.2008, 18:25 |
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Utility Classes? | 2 |
14361 |
19.09.2008, 01:59 |
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Forum Sections | 7 |
21757 |
15.09.2008, 18:05 |
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