Horde3D

Next-Generation Graphics Engine
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Announcements
No unread posts Reorganization of Development

marciano

14

10256

03.11.2008, 20:26

cantele View the latest post

Topics
No unread posts Release v1.0

Oliver

3

1266

16.08.2017, 18:58

Irdis View the latest post

No unread posts OpenGL 4 render interface

Irdis

4

2468

19.04.2017, 16:40

Volker View the latest post

No unread posts Debian / Ubuntu Package

stuaxo

0

1288

10.03.2017, 16:52

stuaxo View the latest post

No unread posts Vulkan

hicklc01

0

2246

20.02.2016, 00:38

hicklc01 View the latest post

No unread posts Packaged Horde3D for Ubuntu: daily .deb builds from SVN, PPA

fooguy

3

5767

26.07.2015, 12:45

stuaxo View the latest post

No unread posts Horde3D GLFW Update

Lajah250

2

4309

09.06.2014, 07:33

Lajah250 View the latest post

No unread posts Attachment(s) OpenGLES2 and D3D11 port

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attila

16

22576

19.05.2014, 17:08

Lajah250 View the latest post

No unread posts Multisampling support for the default FBO

jcm

5

5186

25.03.2014, 15:23

Zuck View the latest post

No unread posts Git branches

[ Go to pageGo to page: 1, 2 ]

mikel

17

6643

03.03.2014, 22:19

Volker View the latest post

No unread posts regarding a roadmap for horde3d

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hicklc01

20

8108

28.02.2014, 11:07

Zuck View the latest post

No unread posts Road to Horde3D 1.0.0 FINAL

Zuck

3

2718

11.02.2014, 15:17

jcm View the latest post

No unread posts Regression Test

attila

8

4263

06.02.2014, 14:49

Zuck View the latest post

No unread posts Move Overlays to a (default) extension

Zuck

2

2400

28.12.2013, 05:31

Zuck View the latest post

No unread posts Add functions to utility lib to draw debug primitives.

Zuck

5

4234

27.12.2013, 12:09

Zuck View the latest post

No unread posts Change ownership of Render Device & remove global pointer

Zuck

4

2929

15.10.2013, 10:08

Zuck View the latest post

No unread posts GitHub Repo & Issue management

[ Go to pageGo to page: 1, 2 ]

Zuck

21

7569

13.10.2013, 14:03

Zuck View the latest post

No unread posts Removed OpenGL-related functions from Utility library

Zuck

2

2528

09.10.2013, 14:38

Zuck View the latest post

No unread posts Getting rid of the scene graph

[ Go to pageGo to page: 1, 2 ]

marciano

29

20130

04.10.2013, 13:37

Volker View the latest post

No unread posts State of webpage and wiki

Christoph

4

3778

24.09.2013, 20:09

Volker View the latest post

No unread posts Forking Horde3D

[ Go to pageGo to page: 1, 2, 3 ]

Siavash

33

13078

17.09.2013, 02:26

tyoc213 View the latest post

No unread posts engine "modernization"

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attila

26

13382

16.09.2013, 11:41

Volker View the latest post

No unread posts [Proposal] Animation API change (adding new functions)

Zuck

4

3225

16.09.2013, 10:11

Zuck View the latest post

No unread posts Attachment(s) OpenGL ES Port

[ Go to pageGo to page: 1 ... 9, 10, 11 ]

DDd

153

65651

25.04.2013, 11:58

Volker View the latest post

No unread posts Shader System: Context State Combination

attila

4

4434

02.04.2013, 21:49

attila View the latest post

No unread posts Wrong OS token in utPlatform.h

tiftik

0

6114

27.01.2013, 00:11

tiftik View the latest post

No unread posts WinDev 15 Bindings

hpcorona

2

4725

14.01.2013, 10:12

pmdbdx View the latest post

No unread posts Attachment(s) Optimizing h3dRender

attila

4

4349

08.11.2012, 16:51

attila View the latest post

No unread posts Attachment(s) Blender Exporter

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Volker

44

23234

22.10.2012, 16:40

dronn View the latest post

No unread posts Attachment(s) C# setNodeUniforms patch

mikel

1

2610

17.05.2012, 11:08

Volker View the latest post

No unread posts Calculating window coordinates from world coordinates

nuschii

2

3624

26.03.2012, 15:13

nuschii View the latest post

No unread posts Ptex

BitPuffin

3

3661

28.02.2012, 20:50

BitPuffin View the latest post

No unread posts Attachment(s) C# fixes

mikel

1

2990

22.12.2011, 23:41

Volker View the latest post

No unread posts A Minor Redundancy In Resource Declarations

pioneer

0

6282

25.10.2011, 12:18

pioneer View the latest post

No unread posts Overlay Improvements

marciano

8

7047

04.10.2011, 19:02

anchor View the latest post

No unread posts Model Resources

marciano

4

5480

08.09.2011, 21:04

attila View the latest post

No unread posts Joint matrices instead of individual row (column) vectors

Rauy

3

4295

08.06.2011, 20:51

marciano View the latest post

No unread posts Feature Request: User Data

CadetUmfer

6

4893

23.05.2011, 18:46

CadetUmfer View the latest post

No unread posts Useless vertPos attribute for particles

Rauy

1

2944

02.05.2011, 02:12

marciano View the latest post

No unread posts Point Sprites for particles

Rauy

4

4958

28.04.2011, 07:13

DarkAngel View the latest post

No unread posts Horde3D with SWIG?

shd

9

6768

26.03.2011, 14:42

phoenix64 View the latest post

No unread posts hack guide or more like read guide

tyoc213

1

3220

15.03.2011, 12:34

shd View the latest post

No unread posts Attachment(s) Vertex Buffer usage format

Rauy

4

4651

03.10.2010, 19:50

marciano View the latest post

No unread posts H3DUT Proposal: h3dutGetNodeWorldTransform

Orm

5

5072

30.09.2010, 17:23

Orm View the latest post

No unread posts Parallel Software Skinning

Siavash

6

5452

28.09.2010, 12:52

swiftcoder View the latest post

No unread posts Idea for a much faster and accurate PickNode

DiThi

4

4529

06.09.2010, 15:58

swiftcoder View the latest post

No unread posts Horde on Mac Intel GMA X3100

swiftcoder

6

6665

26.08.2010, 19:53

marciano View the latest post

No unread posts Lighting + alpha blending

DarkAngel

7

7368

26.08.2010, 19:41

marciano View the latest post

No unread posts Rendering to mip-maps?

DarkAngel

2

4493

29.07.2010, 14:15

AlexL View the latest post

No unread posts Asset pipeline improvements

marciano

5

5402

27.06.2010, 19:15

marciano View the latest post

No unread posts Extend picking function to find texture coordinates

swiftcoder

4

5223

20.05.2010, 21:49

marciano View the latest post

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