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Topics | Author | Replies | Views | Last post | |||
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Announcements | |||||||
Reorganization of Development | 14 |
33968 |
03.11.2008, 20:26 |
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Topics | |||||||
Rendering to mip-maps? | 2 |
10121 |
29.07.2010, 14:15 |
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Asset pipeline improvements | 5 |
12033 |
27.06.2010, 19:15 |
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Extend picking function to find texture coordinates | 4 |
10819 |
20.05.2010, 21:49 |
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License | 26 |
33842 |
08.04.2010, 20:10 |
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GCC symbol visibility | 1 |
7302 |
21.02.2010, 22:49 |
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sRGB framebuffers | 1 |
7088 |
10.02.2010, 01:17 |
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AMD/ATI GPU PerfStudio 2.1 | 0 |
7474 |
31.01.2010, 13:48 |
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Windows x64 build fix. | 1 |
6566 |
31.01.2010, 13:36 |
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Horde3D extensions | 33 |
42087 |
27.01.2010, 17:34 |
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raw GL after rendering | 3 |
7936 |
22.01.2010, 20:56 |
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glfw-lite | 16 |
21629 |
15.01.2010, 04:53 |
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Gamma Correction | 3 |
7212 |
05.01.2010, 01:02 |
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Shader system updates | 13 |
16723 |
07.12.2009, 23:37 |
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Resource Data API | 10 |
13107 |
21.11.2009, 15:44 |
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Make shadow mapping a flag in shaders | 1 |
5600 |
12.11.2009, 01:06 |
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Asynchronous file loading | 3 |
7482 |
17.10.2009, 10:36 |
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Framebuffer multisample | 10 |
14207 |
28.09.2009, 00:18 |
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Updated Community Branch | 0 |
6498 |
23.09.2009, 12:30 |
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Support for Dynamic Geometry | 8 |
12891 |
25.07.2009, 16:39 |
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enums and prefixes | 13 |
15937 |
07.07.2009, 21:44 |
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Namespaces | 30 |
30395 |
05.07.2009, 16:49 |
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OGL 2.1 | 10 |
14706 |
23.06.2009, 15:16 |
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CMake 2.6 | 6 |
9548 |
23.06.2009, 07:56 |
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whats the most important user contribution? | 2 |
6447 |
07.06.2009, 10:37 |
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Horde3d support for mono Winforms on Linux Diary | 0 |
6279 |
29.05.2009, 15:37 |
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Knight example does not work in ubuntu 9.04 in latest trunk | 2 |
5977 |
28.05.2009, 19:39 |
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Trunk does not compile | 2 |
5803 |
26.05.2009, 19:20 |
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AC3D to Horde3D file converter | 11 |
15885 |
24.05.2009, 20:48 |
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NOS PACK | 98 |
87260 |
19.04.2009, 15:07 |
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utMath elite | 11 |
14700 |
12.04.2009, 18:22 |
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Optimization of the software skinning + math | 12 |
15241 |
04.04.2009, 11:46 |
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Considerable performance gains | 16 |
20952 |
02.04.2009, 21:35 |
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Beta3 ready for testing | 23 |
25910 |
30.03.2009, 00:25 |
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The new powerful FX-like file format | 0 |
6458 |
29.03.2009, 23:43 |
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Patch: Profiling. | 0 |
6250 |
21.03.2009, 20:44 |
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Patch: Texture streaming | 7 |
11246 |
18.03.2009, 09:28 |
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Patch: rayPlaneIntersection() | 1 |
5932 |
13.03.2009, 00:51 |
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Texture Compression | 68 |
71604 |
22.02.2009, 14:07 |
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New LOD system | 18 |
22493 |
20.02.2009, 02:45 |
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Moved: log file format | 3 |
6639 |
17.02.2009, 17:56 |
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utOpenGL.h | 5 |
8506 |
16.02.2009, 04:34 |
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Reloading resources | 1 |
5111 |
15.02.2009, 12:31 |
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shadowmap and update queues cost | 3 |
6811 |
03.02.2009, 20:05 |
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More flexible resource management | 4 |
7785 |
03.02.2009, 03:25 |
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Shared Contexts, Alpha / Depth Test, and Alpha To Coverage | 7 |
12074 |
28.01.2009, 23:51 |
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Reducing Horde3D's CPU footprint | 48 |
49594 |
28.01.2009, 22:55 |
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Scene Management Reorganization/Optimization | 5 |
9818 |
24.01.2009, 22:29 |
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Performance | 10 |
12116 |
19.01.2009, 16:35 |
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EngineOption - Spec. and shaders | 1 |
6315 |
27.12.2008, 12:33 |
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Scene graph, model node and geometry | 3 |
6945 |
17.12.2008, 19:26 |
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