Horde3D

Next-Generation Graphics Engine
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 Post subject: Shadow Issues
PostPosted: 22.11.2011, 01:35 
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Joined: 29.10.2011, 01:33
Posts: 8
Hi All,
Firstly - having lots of fun with Horde3D, but I keep encountering weird shadow issues.
In the below image, if my cameras looking straight ahead, all is fine, if I rotate to the right up to 90d it looks fine, if I rotate to the left even 5d, it looks bad.

Just wondering if anyone has any ideas - this has been driving me crazy for far too long.
BTW using 3 maps, 2048 in size, and its not related to the PSSM as does occur with only one shadow map as well - Behaves the same in Forward as well as Deferred rendering pipelines
Image

Any help would be much appreciated

Cheers
Darrin


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 Post subject: Re: Shadow Issues
PostPosted: 22.11.2011, 01:58 
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Joined: 08.06.2010, 14:17
Posts: 63
Looks like bias is set too low?


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 Post subject: Re: Shadow Issues
PostPosted: 22.11.2011, 02:25 
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Joined: 29.10.2011, 01:33
Posts: 8
Thanks worstplayer
I originally thought that myself - however increasing the bias doesn't solve my issue at all.
I'll keep checking into it and post if I figure out whats going on


Cheers
D


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 Post subject: Re: Shadow Issues
PostPosted: 22.11.2011, 02:35 
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Joined: 29.10.2011, 01:33
Posts: 8
This image may show it better
Image

Cheers
D


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