Hi
I just want to say that i am fascinated with the idea of the facade layer with handles for simplifying interfacing with other languages and technologies (COM without the suckness
), that enables fast boot of development of scripting system (That is the main reason i want to use Horde for). also the shader-pipeline support only, for developers that does not need fixed pipeline and that saves the huge maintenance of its support.
Here are my questions:
1- What pushes you guys to continue, is that something for commercial usage in the future (Support, consulting) or university educational purposes or just for fun, and what your plan for Horde.
2- I know that is a very annoying question for developers, but can you estimate when will Horde3d 1 released or at least what is the next beta release and what is the road map of Horde3d 1 final?
3- What the best that can a tool programmer do for the community, i don't know much about computer graphics programming.
Thanks