Horde3D

Next-Generation Graphics Engine
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 Post subject: Beta5 Release
PostPosted: 31.05.2011, 20:11 
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Engine Developer

Joined: 10.09.2006, 15:52
Posts: 1217
After a long period without any releases, we have packaged the latest SVN code as Beta5. Not a big thing for everyone using the trunk but it should take some confusion from people that are new to the project.


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 Post subject: Re: Beta5 Release
PostPosted: 31.05.2011, 21:52 
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Joined: 10.07.2009, 21:16
Posts: 42
Yay \o/


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 Post subject: Re: Beta5 Release
PostPosted: 02.06.2011, 01:29 
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Joined: 15.02.2009, 02:13
Posts: 161
Location: Sydney Australia
Sweet!

I'll get to releasing my GLES2 changes based on this tag when I get the chance into the ES_test branch.

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 Post subject: Re: Beta5 Release
PostPosted: 06.06.2011, 01:58 
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Joined: 05.03.2007, 19:38
Posts: 167
Location: Romania
Awesome! Congrats on the new release :)

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Paul


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 Post subject: Re: Beta5 Release
PostPosted: 06.06.2011, 11:27 
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Joined: 11.09.2010, 20:21
Posts: 44
Location: Germany
Yeah, hopefully more non-forum people will see, that this is still an active project.


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 Post subject: Re: Beta5 Release
PostPosted: 07.06.2011, 01:43 
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Joined: 08.11.2006, 03:10
Posts: 384
Location: Australia
Good news :D

A few times recently, I've recommended Horde3D to people, and they've responded with something like "I looked at that site, but the project was dead", so I had to tell them to go back and read the wiki/forum and to download the code from the SVN repo.


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 Post subject: Re: Beta5 Release
PostPosted: 09.06.2011, 15:32 
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Joined: 09.09.2009, 18:58
Posts: 107
But the question remains, did you successfully convert them? :lol:


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 Post subject: Re: Beta5 Release
PostPosted: 11.06.2011, 20:11 
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Joined: 10.06.2011, 12:18
Posts: 2
Hi. I'm new here. Is it possible to download compiled binaries of beta 5? I remember downloading them for beta 4.


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 Post subject: Re: Beta5 Release
PostPosted: 12.06.2011, 07:32 
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Tool Developer

Joined: 13.11.2007, 11:07
Posts: 1150
Location: Germany
Your wish is my command. I just added some win32 binaries to the sourceforge page. Other OS I don't have currently available. So I'm not able to compile them.


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 Post subject: Re: Beta5 Release
PostPosted: 12.06.2011, 09:05 
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Joined: 10.06.2011, 12:18
Posts: 2
Volker wrote:
Your wish is my command. I just added some win32 binaries to the sourceforge page. Other OS I don't have currently available. So I'm not able to compile them.


Excellent, thank you!


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 Post subject: Re: Beta5 Release
PostPosted: 16.06.2011, 13:51 
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Joined: 16.06.2011, 13:38
Posts: 4
For anyone else who needs the pre-compiled library files for any of the other supported platforms (Windows 32-bit, Windows 64-bit, Linux 32-bit, Linux 64-bit, Mac OS X Intel 32-bit, Mac OS X Intel 64-bit and Mac OS X PowerPC 32-bit) I've put them up here: https://github.com/Stoney-FD/horde3d-pascal/wiki


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 Post subject: Re: Beta5 Release
PostPosted: 16.06.2011, 17:55 
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Tool Developer

Joined: 13.11.2007, 11:07
Posts: 1150
Location: Germany
Thanks for providing them!


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