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Scene refraction
http://horde3d.org/forums/viewtopic.php?f=1&t=1617
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Author:  rand [ 30.12.2011, 17:26 ]
Post subject:  Scene refraction

Is there an example of Horde3D being used to render refraction in general (ogre3d:water animation) or more specifically like this (HalfLife2):
Image

Or how is something like this implemented? I found this and this, but they both try to go for different effects instead of just distorting the scene.

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