thanks for the port. I got it to build but the example does not run. I have built against Mesa 7.01,which supports OpenGL 2.1 and GLEW 1.4. I am not sure if I did something wrong or my graphics card has maybe problems with OpenGL. This is the first time I use a version of OpenGL above 1.2.
One thing seems strange that horde3d thinks that the OpenGL version is 1.2 and not 2.1 although I checked with ldd and it was built against Mesa 7.01. I have attached the EngineLog.html. Furthermore when I run glewinfo, it says it supports OpenGL 2.1.
I am not sure where the problem lies. Maybe someone around here has an idea.
thanks.
Code:
0.003 OpenGL 2.0 not supported
0.003 Extension EXT_framebuffer_object not supported
0.003 Extension EXT_texture_filter_anisotropic not supported
0.003 Extension EXT_texture_compression_s3tc not supported
0.003 Extension ARB_texture_float not supported
0.003 Extension ARB_texture_non_power_of_two not supported
0.003 Failed to init engine, debug info following:
0.003 GL_VENDOR:
'Tungsten Graphics, Inc'
0.004 GL_RENDERER:
'Mesa DRI Intel(R) 945G 20050225 x86/MMX/SSE2'
0.004 GL_VERSION:
'1.2 (1.3 Mesa 6.5.1)'
0.004 GL_EXTENSIONS:
'GL_ARB_depth_texture GL_ARB_imaging GL_ARB_multitexture GL_ARB_point_parameters GL_ARB_shadow GL_ARB_texture_border_clamp GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_copy_texture GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_polygon_offset GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texture GL_EXT_texture3D GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_vertex_array GL_APPLE_packed_pixels GL_IBM_texture_mirrored_repeat GL_INGR_blend_func_separate GL_MESA_pack_invert GL_MESA_ycbcr_texture GL_NV_blend_square GL_NV_texgen_reflection GL_NV_texture_rectangle GL_SGIS_generate_mipmap GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SUN_multi_draw_arrays '