Horde3D

Next-Generation Graphics Engine
It is currently 21.11.2024, 23:34

All times are UTC + 1 hour




Post new topic Reply to topic  [ 2 posts ] 
Author Message
 Post subject: Visual studio references
PostPosted: 28.09.2012, 22:24 
Offline

Joined: 28.09.2012, 20:31
Posts: 11
Hi again ,,

Does anyone know how VS references work ?
Im still having no luck compiling editor or gameengine, though at least not all of it is failing, but atm Im
trying to figure out how to get VS to SEE a few header files.

VS 2010 no longer configs vc++ directories the old way, and now insteaD of tools > , it uses 'references' under the solutions explorer area > right click > refernces.

Ive tried adding DIR where gameengine.h, etc. are, but its still not finding any headers, so I was hoping someone might know for sure , where these reference are supposed to go ?

I've tried putting them in the TOP DIR, under Solution name in solution explorer, but its not getting it.

thx
nl


Top
 Profile  
Reply with quote  
PostPosted: 29.09.2012, 01:54 
Offline

Joined: 15.09.2010, 18:31
Posts: 53
Hello, i have no problem compiling everything on windows via CMake + NMake Makefiles generator so you may try that.
I don't use Visual C++ too much, so i can't really answer your question. Others probably do, so you'll probably have to wait a bit more or just solve it yourself.


Top
 Profile  
Reply with quote  
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 2 posts ] 

All times are UTC + 1 hour


Who is online

Users browsing this forum: No registered users and 11 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron
Powered by phpBB® Forum Software © phpBB Group