Horde3D

Next-Generation Graphics Engine
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PostPosted: 20.05.2015, 08:14 
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Joined: 19.05.2015, 20:19
Posts: 1
Hello all
as im researching for 3d game engine that is light and cross platform i was checking this engine also
i must say it is very minimal and structured nicely .
but what i saw immediately is the poor support and that the latest version is from 2013.
can you please explain me the future of horde3d?
and what about support for mobile ?


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PostPosted: 20.05.2015, 12:53 
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Joined: 13.11.2007, 11:07
Posts: 1149
Location: Germany
Unfortunately I don't have the time to work on/with Horde3D. So from my side, I try to support it by answering questions in the forum and take care of forum and wiki software updates. Regarding marciano, I'm not sure what his intentions are. I don't think he will have time for doing any further development for the next few month/years.

There is a git repository that is supported by Emanuele Bertoldi, but I guess, he also has limited time to work on it.
There has to be ES2 support somewhere out there, as there are several games published on Android using horde3d (e.g. red line rush). But there is still no official support for it.


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