Whipped up some quick and dirty squirrel bindings earlier today for both Horde3D.h and Horde3DUtils.h, here they are for all.
WARNING: Very little error checking is used, and I haven't yet decided the specifics of whether or not to let scripts call file loading, so you may need to fill in those functions
Look at HordeSquirrel::registerFunctions(SQVM* v) for the script function names and references. Though, everything is "Horde_API-FUNCTION-NAME" with a couple of extra convenience functions for transforms.
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