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Squirrel Bindings http://horde3d.org/forums/viewtopic.php?f=1&t=578 |
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Author: | AcidFaucet [ 08.12.2008, 22:08 ] | ||
Post subject: | Squirrel Bindings | ||
Whipped up some quick and dirty squirrel bindings earlier today for both Horde3D.h and Horde3DUtils.h, here they are for all. WARNING: Very little error checking is used, and I haven't yet decided the specifics of whether or not to let scripts call file loading, so you may need to fill in those functions Look at HordeSquirrel::registerFunctions(SQVM* v) for the script function names and references. Though, everything is "Horde_API-FUNCTION-NAME" with a couple of extra convenience functions for transforms.
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Author: | swiftcoder [ 08.12.2008, 22:41 ] |
Post subject: | Re: Squirrel Bindings |
Sweet - I haven't used Squirrel in a long time, but I remember it to be a useful little scripting language. |
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