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Animated overlays [SOLVED] http://horde3d.org/forums/viewtopic.php?f=1&t=691 |
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Author: | Siavash [ 03.04.2009, 09:45 ] |
Post subject: | Animated overlays [SOLVED] |
How to create animated overlays? I don't mean simple move/rot/scaling by coding, I mean something like loading animated gif/mng anims with alpha channel. Is there anyway to load and draw them directly? [without using materials/textures] thanks |
Author: | SpOOky [ 03.04.2009, 10:27 ] |
Post subject: | Re: Animated overlays |
if you have all your overlay "states" like this, in a single image: you can "animate" it by drawing each time another part of it. you can set wich parts are drown by setting different uvs for each corner in the showOverlay() method. |
Author: | Siavash [ 03.04.2009, 14:37 ] |
Post subject: | Re: Animated overlays |
Good idea |
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