Horde3D http://horde3d.org/forums/ |
|
animation framecount http://horde3d.org/forums/viewtopic.php?f=1&t=827 |
Page 1 of 1 |
Author: | torsk [ 26.06.2009, 08:24 ] |
Post subject: | animation framecount |
Hello, I am not sure if this is a typo or bug or if I've misunderstood something about the new resource api, but getting animation resource framecount happens like this: Code: Horde3D::getResourceParamI( m_animResource, AnimationResData::PI_EntityFrameCount, 0, AnimationResData::PI_EntityFrameCount ); instead of what I would expect to be correct: Code: Horde3D::getResourceParamI( m_animResource, AnimationResData::E_AnimEntity, 0, AnimationResData::PI_EntityFrameCount ); Code I have is the latest from SVN. Just wondering |
Author: | marciano [ 26.06.2009, 23:10 ] |
Post subject: | Re: animation framecount |
Thanks for the hint, that is indeed a copy&paste bug. |
Page 1 of 1 | All times are UTC + 1 hour |
Powered by phpBB® Forum Software © phpBB Group https://www.phpbb.com/ |