Hmm, I just got the feeling that cameras were supposed to be supported in collada format specs.
To be honest, I think I prefer using Max for scene composition than any home-made editor.
I know you've put a lot of effort into making the scene editor, but it adds yet another toolset to learn and when I'm working with professional artists, they expect to pretty much work in thier toolset of choice.
Its not a huge issue, but I'd prefer to see Horde3D get some recognition and I'm guessing that maybe some of the things that strike me as strange might also do the same to other devs.
I guess the maxscript option is a possibility. It hadn't occured to me to do that. Its not a big priority for me just yet. But if I come up with a useful solution I'll share whatever I do.