Hi All,
I'm new to the horde but am enjoying all the great work that you guys have done!
I have been going quite well importing assets from blender 2.58 (via collada) until recently I have hit a snag relating to skeletal animations. This is just an inquiry to see if anyone out there has any experience importing armature based animations into Horde3d from blender (2.5+)
Just a few extra details:
* Mesh animation appears to be exporting/importing/rendering OK.
* There are no errors or warnings from ColladaConv (for both types anim/model)
* I am testing with a very simple rig (2 bones in a cube!)
* A nearly identical rig exported from Maya and works perfectly!
* The blender exporter is not functional in 2.58 (it appears to use a deprecated blender API)
* I'm new to Blender as well as Horde3D so am hopefully missing something obvious
Any ideas/thoughts greatly appreciated.
Cheers,
Andrew.