Horde3D

Next-Generation Graphics Engine
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PostPosted: 13.10.2017, 05:51 
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Joined: 02.12.2016, 12:30
Posts: 23
:roll:
I compiled master branch using Cmake on CodeBlocks. any help.

thanks :|


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PostPosted: 13.10.2017, 12:06 
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Joined: 17.11.2009, 17:00
Posts: 165
Location: Russia, Moscow
Hello. What operation system and gcc compiler are you using? Horde was tested on ubuntu/linux mint and compiles fine there...


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PostPosted: 17.10.2017, 23:23 
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Joined: 26.09.2015, 22:37
Posts: 8
Location: germany
I build Horde3D for FreeBASIC all with Code::Blocks for Windows/Linux 32/64-bit without any problems.

In case of Windows may be your MinGW setup has a problem I self use MinGW64 so I can build 32/64-bit stuff.

DJ


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