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[Solved]Ubuntu 9.10 x64 build fail on r211 http://horde3d.org/forums/viewtopic.php?f=2&t=1094 |
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Author: | SpOOky [ 06.02.2010, 01:27 ] |
Post subject: | [Solved]Ubuntu 9.10 x64 build fail on r211 |
Hello, I've updated to the latest revision (211) and now the build process fails. I worked on the previous rev (210). This is the output: Code: [ 45%] Building CXX object Horde3D/Source/ColladaConverter/CMakeFiles/ColladaConv.dir/main.o /home/paul/Munca/Subversion/Horde3D/Horde3D/Source/ColladaConverter/main.cpp: In function ‘void createAssetList(const std::string&, const std::string&, std::vector<std::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::allocator<std::basic_string<char, std::char_traits<char>, std::allocator<char> > > >&)’: /home/paul/Munca/Subversion/Horde3D/Horde3D/Source/ColladaConverter/main.cpp:90: error: ‘sort’ was not declared in this scope make[2]: *** [Horde3D/Source/ColladaConverter/CMakeFiles/ColladaConv.dir/main.o] Error 1 make[1]: *** [Horde3D/Source/ColladaConverter/CMakeFiles/ColladaConv.dir/all] Error 2 make: *** [all] Error 2 I'm fairly new to building in Linux but it worked on the previous revision so I don't think it's me . I build using Linux make files generated by Cmake 2.6 and then start the process invoking "make" in a terminal. LE: Solved here: Code: In revision 211 trunk/Horde3D/Source/ColladaConverter/main.cpp:90 complains about sort until #include <algorithm> is added. Thank you kornerr |
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