Horde3D

Next-Generation Graphics Engine
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PostPosted: 28.10.2010, 16:09 
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Joined: 28.10.2010, 15:56
Posts: 1
Hi all, I've already downloaded and compiled Horde 1.0.0 Beta4 in GNU/Linux from http://www.horde3d.org/download.html. Now, I'd like to know what's the easiest way to download and compile the Scene Editor compatible with Beta 4 in GNU/Linux. Do I have to download the complete SVN tree? Because I don't see any CMake referent file in the Scene Editor folder. Is there a way to compile it without using a VS solution?

Thanks in advance.


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PostPosted: 28.10.2010, 21:37 
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Joined: 13.11.2007, 11:07
Posts: 1150
Location: Germany
Well the last official release of the editor was for Beta2 so you have to check out the trunk. I think we dont' have a revision for beta4, but the current trunk of Horde in the CB should run with the editor. You can use QMake to create makefiles. Maybe you have to adjust some of them a bit, but shouldn't be to much work.


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