I have ben trying to get those samples to work for like 8 hours now and without progress, i dont understand what am i doing wrong. I simply downloaded the beta 4 from the main page, converted it to 2010 and tried to get rid of those conversion errors such as "targetdir"etc. but i could get it to build so i gave up on it and tryed the SVN version, i got the main Engine to build but i cant get the samles to build, im quite desprate, this is what i get:
Code:
2> Sample Chicago.vcxproj -> C:\Horde 3D\Samples\Chicago\out\Sample Chicago.exe
2> Does C:\Horde 3D\Samples\Chicago\../../Binaries/Win32 specify a file name
2> or directory name on the target
2> (F = file, D = directory)?
2> Does C:\Horde 3D\Samples\Chicago\../../Binaries/Win32 specify a file name
2> or directory name on the target
2> (F = file, D = directory)?
2>D:\Program Files\MSBuild\Microsoft.Cpp\v4.0\Microsoft.CppCommon.targets(113,5): error MSB3073: The command "xcopy "C:\Horde 3D\Samples\Chicago\out\Sample Chicago.exe" "C:\Horde 3D\Samples\Chicago\../../Binaries/Win32" /y
2>D:\Program Files\MSBuild\Microsoft.Cpp\v4.0\Microsoft.CppCommon.targets(113,5): error MSB3073: :VCEnd" exited with code 2.
3>------ Rebuild All started: Project: Horde3D, Configuration: Release Win32 ------
The funny thing also is that sometimes i lose some directories, whats up with that? for example after one build attempt i lost my Dependencies folder?
I understod that Horde was suposed to be ready to use out of box... but is it even possible to simply just build it under vc++2010? Because i really want to get my hands on the api and start using this thing. Or could someone just upload a working VC++ 2010 solution file?
Thanks for reading!
Edit: i somehow got the beta 4 to work with some warnings, but i'm happy to see the compiled samples, better than nothing yay...