|Shared element buffer
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|Author:||Simon [ 05.05.2012, 21:03 ]|
|Post subject:||Shared element buffer|
Is there a proper way to use the same element buffer combined with multiple vertex buffers (one per geometry) ?
(everything is procedurally generated of course)
I really don't see how to do that since the data are copied a multiple times during the uploading process.
Ps: I have to say that, even if a like Horde3D, I'm completely lost inside its architecture. Wouldn't it be much more simpler to avoid using the C wrapper ? Is it at all possible ?
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