Horde3D
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Shared element buffer
http://horde3d.org/forums/viewtopic.php?f=2&t=1667
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Author:  Simon [ 05.05.2012, 21:03 ]
Post subject:  Shared element buffer

Hi,

Is there a proper way to use the same element buffer combined with multiple vertex buffers (one per geometry) ?
(everything is procedurally generated of course)
I really don't see how to do that since the data are copied a multiple times during the uploading process.

Thanks,

Ps: I have to say that, even if a like Horde3D, I'm completely lost inside its architecture. Wouldn't it be much more simpler to avoid using the C wrapper ? Is it at all possible ?

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