Horde3D

Next-Generation Graphics Engine
It is currently 12.12.2024, 17:34

All times are UTC + 1 hour




Post new topic Reply to topic  [ 1 post ] 
Author Message
PostPosted: 27.09.2012, 14:26 
Offline

Joined: 27.09.2012, 14:13
Posts: 1
Hey,

I am just starting to look at Horde3D because I am looking for an 3D engine for an Android/iOS game.
I found a few threads about OpenGL ES, but I am not sure what the current state is.

Does Horde3D support android and/or iOS?

Also the game would be toon shaded. Currently I am considering to make a toon shader similiar to this technique: http://en.wikipedia.org/wiki/Cel_shading
To generate the outline an additional rendering pass where normals and depth information is rendered is needed.
Would that be supported with OpenGL ES?

Thanks!
Nathan


Top
 Profile  
Reply with quote  
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 1 post ] 

All times are UTC + 1 hour


Who is online

Users browsing this forum: No registered users and 4 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron
Powered by phpBB® Forum Software © phpBB Group