Horde3D

Next-Generation Graphics Engine
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PostPosted: 29.09.2012, 23:03 
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Joined: 29.09.2012, 22:57
Posts: 3
Location: Flying through the ethernet cables at the speed of fap
I installed the SDK. Let's say I want to run the chicago template app. What sort of application do I created in my CodeBlocks compiler? A console application or openGL? OR WHAT? Any help is appreciated thanks! I really want to get started with your GE, by the looks of what I saw on your page and videos it looks very nice


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PostPosted: 01.10.2012, 02:43 
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Joined: 28.09.2012, 20:31
Posts: 11
Assuming it all compiled fine, with no errors then go here:

http://www.horde3d.org/wiki/index.php5?title=Main_Page , and you should not have any troubles.
You most certainly don't want a console app as this is a graphics engine ( rendering), so you should be going with a desktop application ( opengl).

cheers
nl


CodeMaeTrix wrote:
I installed the SDK. Let's say I want to run the chicago template app. What sort of application do I created in my CodeBlocks compiler? A console application or openGL? OR WHAT? Any help is appreciated thanks! I really want to get started with your GE, by the looks of what I saw on your page and videos it looks very nice


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