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Question about the shadow.
http://horde3d.org/forums/viewtopic.php?f=2&t=1847
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Author:  jacmy [ 05.12.2012, 03:19 ]
Post subject:  Question about the shadow.

To light the whole environment, i have to adjust the "H3DLight::FovF" to 360, but the shadow disappears, how to solve this, thanks.

Author:  Roland [ 06.12.2012, 10:34 ]
Post subject:  Re: Question about the shadow.

jacmy wrote:
To light the whole environment, i have to adjust the "H3DLight::FovF" to 360, but the shadow disappears, how to solve this, thanks.


I'd recommend using the SceneEditor an playing around with different light parameters.
If you search the forum, you'll find a couple of threads discussing directional lights e.g. for representing sunlight.

Basically, your two choices are:
Implement a directional light.
Use the existing spot light and place it far away from you scene. And don't use a fov of 360.

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