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 Post subject: OpenGL 2.1
PostPosted: 11.06.2008, 19:51 
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Joined: 11.06.2008, 19:41
Posts: 5
Hi everybody,
I new in this forum and developer in Horde3d too. :oops:
I have a question about the openGL 2.1, is very basic my question, but i can't find the "TRUST" version.
So, i would like to know, where i can find a version of the opengl, what i can developer with Horde3D without problems.

Thanks for the attenction for now.
And have a nice day. :D


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 Post subject: Re: OpenGL 2.1
PostPosted: 11.06.2008, 21:08 
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Joined: 22.11.2007, 17:05
Posts: 707
Location: Boston, MA
No idea what you are asking, I am afraid. First off, what operating system are you running (windows, linux, mac)?

Next, if you don't seem to have OpenGL installed, figure out what video card you have, and check the manufacturers site for a driver.

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Tristam MacDonald - [swiftcoding]


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 Post subject: Re: OpenGL 2.1
PostPosted: 12.06.2008, 17:52 
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Joined: 11.06.2008, 19:41
Posts: 5
So, swiftcoder. I am using the OS Windows XP.

But I don't understanding what you say related my video card drive, because, i believe what the OpenGL is a software what i have to download this file and install.
But now with that information what told me, i am very confuse. :oops:

Thanks for the attenction.


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 Post subject: Re: OpenGL 2.1
PostPosted: 12.06.2008, 18:01 
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Joined: 16.01.2008, 00:24
Posts: 73
Location: Canada/Quebec
Do you want to use Horde3D wich is working with OpenGL2.1 or to develop with OpenGL 2.1 directly?

OpenGL isn't really a software, it work with the graphic card. You should check if your graphic card can handle OpenGL 2.1 , if not, you can't use Horde3Da nd OpenGL 2.1 with your system.


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 Post subject: Re: OpenGL 2.1
PostPosted: 12.06.2008, 23:07 
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Joined: 22.11.2007, 17:05
Posts: 707
Location: Boston, MA
JackDracon wrote:
But I don't understanding what you say related my video card drive, because, i believe what the OpenGL is a software what i have to download this file and install.
But now with that information what told me, i am very confuse. :oops:
OpenGL is a low-level API that provides access to the hardware in your video card (by way of a Driver). Horde is layered above OpenGL, and provides high-level graphics functionality.

So to play a game that uses OpenGL, you need a Graphics Card, a Driver that implements the OpenGL API, and of course a game. In this equation, the graphics card came pre-installed in your computer (unless it is ancient), the drivers were installed automatically when you installed Windows (though you may need to update them), and Horde takes the place of the game.

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Tristam MacDonald - [swiftcoding]


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 Post subject: Re: OpenGL 2.1
PostPosted: 13.06.2008, 02:59 
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Joined: 18.05.2008, 17:47
Posts: 96
there are some games that can work in opengl 1.2 compat. mode even if they are for opengl 2.1


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 Post subject: Re: OpenGL 2.1
PostPosted: 13.06.2008, 12:36 
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Joined: 11.06.2008, 19:41
Posts: 5
ok...
my video card supported for directx10...so, i suppose, what that support the openGL 2.1, I am right?


So, thanks for the attenction for help

Have a nice day.


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 Post subject: Re: OpenGL 2.1
PostPosted: 13.06.2008, 18:42 
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Joined: 18.05.2008, 17:47
Posts: 96
if its gpu is ati or nvidia, then yes :P


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