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FLTK GUI toolkit with Horde3d http://horde3d.org/forums/viewtopic.php?f=2&t=648 |
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Author: | tmart [ 17.02.2009, 21:27 ] |
Post subject: | FLTK GUI toolkit with Horde3d |
Has anyone tried to use the FLTK gui with Horde 3d? If so how'd you set up the opengl window initialization? Right now I'm considering using Qt for a project but since it's a large framework I've been looking for lighter GUI options. Win32 is my target platform, by the way. Thanks |
Author: | swiftcoder [ 18.02.2009, 03:05 ] |
Post subject: | Re: FLTK GUI toolkit with Horde3d |
tmart wrote: Has anyone tried to use the FLTK gui with Horde 3d? If so how'd you set up the opengl window initialization? Right now I'm considering using Qt for a project but since it's a large framework I've been looking for lighter GUI options. Win32 is my target platform, by the way. I wouldn't necessarily say FLTK was that much lighter than QT, and I have never favoured FLTK because it reliably fails to look anything like the native GUI on my Mac ![]() Any of the FLTK/OpenGL samples should work fine as the basis for a Horde integration. |
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