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FLTK GUI toolkit with Horde3d
http://horde3d.org/forums/viewtopic.php?f=2&t=648
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Author:  tmart [ 17.02.2009, 21:27 ]
Post subject:  FLTK GUI toolkit with Horde3d

Has anyone tried to use the FLTK gui with Horde 3d? If so how'd you set up the opengl window initialization? Right now I'm considering using Qt for a project but since it's a large framework I've been looking for lighter GUI options. Win32 is my target platform, by the way.

Thanks

Author:  swiftcoder [ 18.02.2009, 03:05 ]
Post subject:  Re: FLTK GUI toolkit with Horde3d

tmart wrote:
Has anyone tried to use the FLTK gui with Horde 3d? If so how'd you set up the opengl window initialization? Right now I'm considering using Qt for a project but since it's a large framework I've been looking for lighter GUI options. Win32 is my target platform, by the way.
I wouldn't necessarily say FLTK was that much lighter than QT, and I have never favoured FLTK because it reliably fails to look anything like the native GUI on my Mac ;)

Any of the FLTK/OpenGL samples should work fine as the basis for a Horde integration.

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