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rotate overlay
http://horde3d.org/forums/viewtopic.php?f=2&t=690
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Author:  SpOOky [ 03.04.2009, 09:41 ]
Post subject:  rotate overlay

to rotate an overlay, should i use matrices to rotate its corner points or is there a built in method that i've missed?

thanks

Author:  Siavash [ 03.04.2009, 09:46 ]
Post subject:  Re: rotate overlay

May I know how to use matrices to rotate them?

Author:  SpOOky [ 03.04.2009, 10:20 ]
Post subject:  Re: rotate overlay

i've implemented this, but i haven't tested it yet.

Author:  Volker [ 03.04.2009, 14:15 ]
Post subject:  Re: rotate overlay

Sorry, no build in overlay rotation method is available. But you can use the utMath.h for applying a matrix.

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