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| matrix multiplikation || C#-Wrapper http://horde3d.org/forums/viewtopic.php?f=2&t=819 |
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| Author: | aDoubleSo [ 18.06.2009, 11:14 ] |
| Post subject: | matrix multiplikation || C#-Wrapper |
hi guys, i'm trying to do some matrix multiplikation, but i don't finde a way in C#. my target is to get the absolut position from a 3D-object to set up another 3D-object. private float[] _myAbsMatr; private float[] _myRelMatr; Horde3D.getNodeTransformMatrices(Application._canon, _myRelMatr, _myAbsMatr); tanks a lot aDouble |
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| Author: | Volker [ 18.06.2009, 11:40 ] |
| Post subject: | Re: matrix multiplikation || C#-Wrapper |
Try this one: Code: IntPtr relMat, absMat; Horde3D.getNodeTransformMatrices(light, out relMat, out absMat); float[] dest = new float[16]; Marshal.Copy( absMat, dest, 0, 16); |
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| Author: | aDoubleSo [ 18.06.2009, 12:06 ] |
| Post subject: | Re: matrix multiplikation || C#-Wrapper |
great... thanks a lot!!! |
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