Horde3D
http://horde3d.org/forums/

matrix multiplikation || C#-Wrapper
http://horde3d.org/forums/viewtopic.php?f=2&t=819
Page 1 of 1

Author:  aDoubleSo [ 18.06.2009, 11:14 ]
Post subject:  matrix multiplikation || C#-Wrapper

hi guys,

i'm trying to do some matrix multiplikation, but i don't finde a way in C#.
my target is to get the absolut position from a 3D-object to set up another 3D-object.

private float[] _myAbsMatr;
private float[] _myRelMatr;
Horde3D.getNodeTransformMatrices(Application._canon, _myRelMatr, _myAbsMatr);

tanks a lot
aDouble

Author:  Volker [ 18.06.2009, 11:40 ]
Post subject:  Re: matrix multiplikation || C#-Wrapper

Try this one:
Code:
           
IntPtr relMat, absMat;
Horde3D.getNodeTransformMatrices(light, out relMat, out absMat);
float[] dest = new float[16];
Marshal.Copy( absMat, dest, 0, 16);

Author:  aDoubleSo [ 18.06.2009, 12:06 ]
Post subject:  Re: matrix multiplikation || C#-Wrapper

great... thanks a lot!!!

Page 1 of 1 All times are UTC + 1 hour
Powered by phpBB® Forum Software © phpBB Group
https://www.phpbb.com/