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Help With Sample Files (OS X) http://horde3d.org/forums/viewtopic.php?f=2&t=822 |
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Author: | DJZeiba [ 21.06.2009, 15:05 ] |
Post subject: | Help With Sample Files (OS X) |
Hey everyone, I searched the forum and Googled it but couldn't find anything useful. It's probably mildly depressing that I can't even do this. ![]() |
Author: | swiftcoder [ 21.06.2009, 15:16 ] |
Post subject: | Re: Help With Sample Files (OS X) |
DJZeiba wrote: Hey everyone, What hardware are you running on? Beta 3 will crash on the integrated Intel cards in the MacBook and Mac Mini - try SVN head instead.I searched the forum and Googled it but couldn't find anything useful. It's probably mildly depressing that I can't even do this. ![]() However, the content directory is also in the wrong place for the Mac - directory trees too deep by mistake. Move the Content directory to Binaries/Mac. |
Author: | DJZeiba [ 21.06.2009, 15:24 ] |
Post subject: | Re: Help With Sample Files (OS X) |
Thanks very much. I'm running a Macbook Pro with a dedicated Nvidia 8600 so I don't think that's the issue. Do you mean moving the Content directory of the Mac SDK to the Beta 3 folder or visa versa? |
Author: | swiftcoder [ 21.06.2009, 15:37 ] |
Post subject: | Re: Help With Sample Files (OS X) |
DJZeiba wrote: I'm running a Macbook Pro with a dedicated Nvidia 8600 so I don't think that's the issue. Cool, that should be fine.Quote: Do you mean moving the Content directory of the Mac SDK to the Beta 3 folder or visa versa? If you download the Beta3 SDK (or better yet, SVN head), then the content directory resides in 'Horde3D/Binaries/Content', and you need to move it to 'Horde3D/Binaries/Darwin/Content'.
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Author: | DJZeiba [ 21.06.2009, 15:45 ] |
Post subject: | Re: Help With Sample Files (OS X) |
Hmmm... I think I did this correctly, yet it doesn't work. I apologize for my complete ignorance. ![]() Horde3D_SDK_1.0.0_Beta3/Horde3D/Binaries/Darwin Now from here I just put the entire "Binaries" folder of the Mac SDK. |
Author: | swiftcoder [ 21.06.2009, 16:45 ] |
Post subject: | Re: Help With Sample Files (OS X) |
DJZeiba wrote: Hmmm... I think I did this correctly, yet it doesn't work. I apologize for my complete ignorance. Hang on - are you talking about the ancient Mac 0.14.0 SDK? That is long dead - not sure why it is still on the download page (I will endeavour to add a replacement Mac SDK in the near future).![]() Horde3D_SDK_1.0.0_Beta3/Horde3D/Binaries/Darwin Now from here I just put the entire "Binaries" folder of the Mac SDK. You need to checkout the latest source code from the community SVN repository, install CMake (build from source, or use MacPorts/Fink to install it), and then build Horde using CMake. |
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