Hi! First post here.
I began working with the Horde3D engine literally a few days ago. I'm trying to load up a character exported from Daz3D into the Horde engine. I used the Collada Converter and it outputs everything the tutorial mentions, and I already have the exported character onscreen.
The problem is, you see, that the animations aren't working. The model takes the pose it had at the moment of being exported from Daz3D, but the actual animation isn't actually stored. I'm not sure if it's an issue with the Converter, with Daz3D, or I'm simply forgetting to do something. Any ideas or tutorials for this sort of problem??