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Access to the internal XML parser http://horde3d.org/forums/viewtopic.php?f=2&t=848 |
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Author: | Marenz [ 22.07.2009, 17:22 ] |
Post subject: | Access to the internal XML parser |
Hello, I will need an xml parser for my project (for configuration) and was wondering if I could use the one that horde3d already has. I mean, it feels redundant if I use another lib when horde already uses one itself. It would make most sense to use the same code as horde does. Can I use the functions for xml parsing that horde uses? --Marenz |
Author: | swiftcoder [ 22.07.2009, 17:48 ] |
Post subject: | Re: Access to the internal XML parser |
Of course you can - just include the utXML.h header. Mind you, XML is rarely a good choice for configuration/data files - consider JSON or YAML instead, if you require a textual format. |
Author: | Marenz [ 22.07.2009, 17:55 ] |
Post subject: | Re: Access to the internal XML parser |
Thank you for the links, checking them out right now. --Marenz |
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