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Access to the internal XML parser
http://horde3d.org/forums/viewtopic.php?f=2&t=848
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Author:  Marenz [ 22.07.2009, 17:22 ]
Post subject:  Access to the internal XML parser

Hello,

I will need an xml parser for my project (for configuration) and was wondering if I could use the one that horde3d already has. I mean, it feels redundant if I use another lib when horde already uses one itself. It would make most sense to use the same code as horde does.

Can I use the functions for xml parsing that horde uses?

--Marenz

Author:  swiftcoder [ 22.07.2009, 17:48 ]
Post subject:  Re: Access to the internal XML parser

Of course you can - just include the utXML.h header. Mind you, XML is rarely a good choice for configuration/data files - consider JSON or YAML instead, if you require a textual format.

Author:  Marenz [ 22.07.2009, 17:55 ]
Post subject:  Re: Access to the internal XML parser

Thank you for the links, checking them out right now.

--Marenz

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