Edit 1: Added patch for _mkdir
Hi,
Patch against subversion r3, trunk. Tested on Linux, 64 bit: All samples still work.
Fixes:
I've already posted in the
D bindings thread the problematic C++ name mangling under Linux. Prevents any not C++ linker to use the API.
_mkdir fix: use a more default access mode.
64 Bit fix in utImage.cpp
makefile for Engine: Now automatically generates terrain object files and uses them for libHorde3D.so. The makefile in Extensions/Terrain/Source gets removed now.
Edit: Patch attached as zipfile. Old patch in [code] tags refused to work...
Update: Newer patch. Fixes issues mentioned in the terrain sample crashing post introduced by older patch.
Important: This patch is applied using
-p1 instead of -p0