Horde3D

Next-Generation Graphics Engine
It is currently 21.11.2024, 19:28

All times are UTC + 1 hour




Post new topic Reply to topic  [ 3 posts ] 
Author Message
PostPosted: 28.03.2011, 10:36 
Offline

Joined: 08.06.2010, 14:17
Posts: 63
In latest SVN (311) any bug in shader results in crash.
Didn't happen in version I used previously (301).

Steps to reproduce:
-Add some garbage to model.shader that makes it uncompilable
-run Chicago sample
-crash

The crash seems to happen on LoadResourcesFromDisk. This of course means you can't use DumpMessages which makes debugging shaders a little...problematic :lol:

Edit: going through revisions: 304 OK, (cannot build 305,306,307), 308 affected.


Top
 Profile  
Reply with quote  
PostPosted: 28.03.2011, 19:46 
Offline
Tool Developer

Joined: 13.11.2007, 11:07
Posts: 1150
Location: Germany
Thanks a lot for the detailed bug report. Should be fixed now.


Top
 Profile  
Reply with quote  
PostPosted: 28.03.2011, 20:49 
Offline

Joined: 08.06.2010, 14:17
Posts: 63
Yeah, works perfectly now. Thanks for the quick fix.


Top
 Profile  
Reply with quote  
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 3 posts ] 

All times are UTC + 1 hour


Who is online

Users browsing this forum: No registered users and 2 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron
Powered by phpBB® Forum Software © phpBB Group