|TerrainNode::drawTerrainBlock incorrect status update
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|Author:||Rauy [ 19.09.2010, 17:14 ]|
|Post subject:||TerrainNode::drawTerrainBlock incorrect status update|
I just read through the terrain extension source and found
although it should be
Modules::stats().incStat(EngineStats::TriCount, (terrain->_blockSize+1)*(terrain->_blockSize+1)*2.0f );
as the skirt triangles are normal rendered triangles, even if they have only auxiliary character.
|Author:||marciano [ 20.09.2010, 20:06 ]|
|Post subject:||Re: TerrainNode::drawTerrainBlock incorrect status update|
Thanks for the notice.
The good thing is that as all drawcalls are abstracted by the RDI now, we will be able to use that for collecting the stats in a reliable way in the future.
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