Horde3D

Next-Generation Graphics Engine
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PostPosted: 18.05.2011, 12:08 
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Joined: 11.09.2010, 20:21
Posts: 44
Location: Germany
I just browsed over the new Horde3D community revision (820) with the new updated particle shaders, which are good work and make the whole particle system a bit more clean and streamlined (although I haven't tested it yet). But anyway, The [[VS_SHADOWMAP]] shader has not been updated with the new particle interface. As it's just some 2-3 lines I have attached a patch doing that. Beware that this patch only works for the community SVN revsion 817 or higher (and the latest SF revision I suppose).


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particle.patch [735 Bytes]
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PostPosted: 30.05.2011, 23:15 
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Joined: 10.09.2006, 15:52
Posts: 1217
Thanks, your little patch got committed by Volker.


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