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ColladaConv: DaeNode memory leak http://horde3d.org/forums/viewtopic.php?f=3&t=1681 |
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Author: | Irdis [ 13.06.2012, 11:51 ] |
Post subject: | ColladaConv: DaeNode memory leak |
There is a memory leak in daeLibVisualScenes. If node has child nodes then they are not cleaned up when node is deleted. You can just add Code: ~DaeNode() { for( unsigned int i = 0; i < children.size(); ++i ) delete children[i]; } to fix it. Not much of an issue, if you use ColladaConv as a stand-alone app, but if you integrate it into your application it can be a problem. |
Author: | Volker [ 14.06.2012, 10:52 ] |
Post subject: | Re: ColladaConv: DaeNode memory leak |
Thanks, fixed it, and another one in the SceneNode destructor |
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