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Typos Thread
http://horde3d.org/forums/viewtopic.php?f=3&t=235
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Author:  marciano [ 03.10.2010, 20:02 ]
Post subject:  Re: Typos Thread

Thanks Rauy, well seen!

Author:  shd [ 22.11.2010, 07:38 ]
Post subject:  Re: Typos Thread

Well, it's a code typo but well... I don't want to add new topic on that:
Code:
# svnversion .
665M
# qmake -makefile
GameEnginePlugIn/CrowdParticleWidget.h:35:36: fatal error: Ui_CrowdParticleWidget.h: No such a file or directory.
# ls | grep *CrowdParticleWidget.h
ui_CrowdParticleWidget.h

I don't know if it's qmake script typo or what, just reporting.

Author:  Volker [ 22.11.2010, 09:47 ]
Post subject:  Re: Typos Thread

This file should be autogenerated if the CrowdParticleWidget.ui file is in the qmake project files. But we don't have a qmake file for the GameEnginePlugIn, do we? Only the editor itself is supported by the SVN qmake files.

Author:  Irdis [ 19.07.2012, 13:23 ]
Post subject:  Re: Typos Thread

Please add to documentation that h3dSetupCameraView function expects vertical Fov angle and not horizontal.
Example: in 3ds Max camera has vertical fov = 45.0 degrees, horizontal fov = 72,734. If h3dSetupCameraView is given horizontal fov value, image will be different from 3ds max image.

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