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Typos Thread http://horde3d.org/forums/viewtopic.php?f=3&t=235 |
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Author: | marciano [ 03.10.2010, 20:02 ] |
Post subject: | Re: Typos Thread |
Thanks Rauy, well seen! |
Author: | shd [ 22.11.2010, 07:38 ] |
Post subject: | Re: Typos Thread |
Well, it's a code typo but well... I don't want to add new topic on that: Code: # svnversion . 665M # qmake -makefile GameEnginePlugIn/CrowdParticleWidget.h:35:36: fatal error: Ui_CrowdParticleWidget.h: No such a file or directory. # ls | grep *CrowdParticleWidget.h ui_CrowdParticleWidget.h I don't know if it's qmake script typo or what, just reporting. |
Author: | Volker [ 22.11.2010, 09:47 ] |
Post subject: | Re: Typos Thread |
This file should be autogenerated if the CrowdParticleWidget.ui file is in the qmake project files. But we don't have a qmake file for the GameEnginePlugIn, do we? Only the editor itself is supported by the SVN qmake files. |
Author: | Irdis [ 19.07.2012, 13:23 ] |
Post subject: | Re: Typos Thread |
Please add to documentation that h3dSetupCameraView function expects vertical Fov angle and not horizontal. Example: in 3ds Max camera has vertical fov = 45.0 degrees, horizontal fov = 72,734. If h3dSetupCameraView is given horizontal fov value, image will be different from 3ds max image. |
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