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Animations and scale
http://horde3d.org/forums/viewtopic.php?f=3&t=776
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Author:  torsk [ 10.06.2009, 00:38 ]
Post subject:  Animations and scale

Do animation keyframes in the .anim files also contain scale?

If you have animation exported for character, and then scale the character model in the 3d-modeling tool and export the character mesh again,
animation playback will rescale model to scale old character was exported on, and sx/sy/sz values in the new model.scene.xml doesn't have any effect either, which is very annoying...

:?

Author:  marciano [ 10.06.2009, 22:12 ]
Post subject:  Re: Animations and scale

Yes, the animations do contain scale. The behavior you describe is desired. If you want to scale the whole model, apply a transformation to the model node.

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