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Problem when compiling on Linux http://horde3d.org/forums/viewtopic.php?f=3&t=834 |
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Author: | Funto [ 10.07.2009, 21:51 ] |
Post subject: | Problem when compiling on Linux |
Hi all, I am new to Horde3D and wanted to compile the last version from SVN on my Ubuntu box. "strcmp()" is used in Horde3D/Samples/Chicago/main.cpp, Horde3D/Samples/Knight/main.cpp and Extensions/Terrain/Sample/main.cpp, but neither <cstring> nor <string.h> is included, causing a compilation error. Furthermore, there are some warnings, namely : Quote: /home/funto/install/horde3d/trunk/Horde3D/Source/Horde3DEngine/egRenderer.cpp: In member function ‘virtual bool Renderer::init()’: /home/funto/install/horde3d/trunk/Horde3D/Source/Horde3DEngine/egRenderer.cpp:125: attention : deprecated conversion from string constant to ‘char*’ /home/funto/install/horde3d/trunk/Horde3D/Source/Horde3DEngine/egRenderer.cpp:126: attention : deprecated conversion from string constant to ‘char*’ /home/funto/install/horde3d/trunk/Horde3D/Source/Horde3DEngine/egRenderer.cpp:127: attention : deprecated conversion from string constant to ‘char*’ /home/funto/install/horde3d/trunk/Horde3D/Source/Horde3DEngine/egRenderer.cpp:128: attention : deprecated conversion from string constant to ‘char*’ /home/funto/install/horde3d/trunk/Horde3D/Source/Horde3DEngine/egRenderer.cpp:129: attention : deprecated conversion from string constant to ‘char*’ /home/funto/install/horde3d/trunk/Horde3D/Source/Horde3DEngine/egRenderer.cpp:130: attention : deprecated conversion from string constant to ‘char*’ /home/funto/install/horde3d/trunk/Horde3D/Source/Horde3DEngine/egRenderer.cpp:131: attention : deprecated conversion from string constant to ‘char*’ /home/funto/install/horde3d/trunk/Horde3D/Source/Horde3DEngine/egRenderer.cpp:132: attention : deprecated conversion from string constant to ‘char*’ /home/funto/install/horde3d/trunk/Horde3D/Source/Horde3DEngine/egRenderer.cpp:135: attention : deprecated conversion from string constant to ‘char*’ /home/funto/install/horde3d/trunk/Horde3D/Source/Horde3DEngine/egRenderer.cpp:136: attention : deprecated conversion from string constant to ‘char*’ /home/funto/install/horde3d/trunk/Horde3D/Source/Horde3DEngine/egRenderer.cpp:137: attention : deprecated conversion from string constant to ‘char*’ /home/funto/install/horde3d/trunk/Horde3D/Source/Horde3DEngine/egRenderer.cpp:138: attention : deprecated conversion from string constant to ‘char*’ /home/funto/install/horde3d/trunk/Extensions/Terrain/Source/extension.cpp: In function ‘bool Horde3DTerrain::initExtension()’: /home/funto/install/horde3d/trunk/Extensions/Terrain/Source/extension.cpp:46: attention : deprecated conversion from string constant to ‘char*’ /home/funto/install/horde3d/trunk/Extensions/Terrain/Source/extension.cpp:47: attention : deprecated conversion from string constant to ‘char*’ That's all ^^ Now I am going to test Horde3D a bit |
Author: | marciano [ 11.07.2009, 09:14 ] |
Post subject: | Re: Problem when compiling on Linux |
Thanks! You are right, although the code compiles fine with MSVC. |
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