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where is my clipping plane? http://horde3d.org/forums/viewtopic.php?f=3&t=835 |
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Author: | marc9837 [ 12.07.2009, 02:54 ] |
Post subject: | where is my clipping plane? |
Hi, my problem is illustrated here: http://www.zootierliste.de/upload/noclipping.jpg Clipping doesn’t work on Nvidia-Cards. I tested it on two different PCs (both Vista x64) with GTX280 and GTX260. Maybe this isn’t a Horde-bug because the native OpenGL-Command glClipPlane(…)also only works on the ATI and not on the Nvidia-Cards. thx marc |
Author: | marciano [ 12.07.2009, 09:56 ] |
Post subject: | Re: where is my clipping plane? |
We don't use glClipPlane, the far plane is part of the standard frustum. I just tried to bring the far plane in the Chicago sample closer and it works as expected on my GF 8600GT. Could you try the same on your system? |
Author: | marc9837 [ 16.07.2009, 22:25 ] |
Post subject: | Re: where is my clipping plane? |
Hm, i tested it in the chicago and the knight sample and it works, but my app didn't so (only on ATI). Are there any special compiler-settings? thx Marc |
Author: | marciano [ 18.07.2009, 10:46 ] |
Post subject: | Re: where is my clipping plane? |
The problem shouldn't be related to compiler settings... |
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