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where is my clipping plane?
http://horde3d.org/forums/viewtopic.php?f=3&t=835
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Author:  marc9837 [ 12.07.2009, 02:54 ]
Post subject:  where is my clipping plane?

Hi,

my problem is illustrated here: http://www.zootierliste.de/upload/noclipping.jpg
Clipping doesn’t work on Nvidia-Cards. I tested it on two different PCs (both Vista x64) with GTX280 and GTX260. Maybe this isn’t a Horde-bug because the native OpenGL-Command glClipPlane(…)also only works on the ATI and not on the Nvidia-Cards.

thx marc

Author:  marciano [ 12.07.2009, 09:56 ]
Post subject:  Re: where is my clipping plane?

We don't use glClipPlane, the far plane is part of the standard frustum. I just tried to bring the far plane in the Chicago sample closer and it works as expected on my GF 8600GT. Could you try the same on your system?

Author:  marc9837 [ 16.07.2009, 22:25 ]
Post subject:  Re: where is my clipping plane?

Hm,

i tested it in the chicago and the knight sample and it works, but my app didn't so (only on ATI). Are there any special compiler-settings?

thx Marc

Author:  marciano [ 18.07.2009, 10:46 ]
Post subject:  Re: where is my clipping plane?

The problem shouldn't be related to compiler settings...

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