I have written a small easy to use game engine that uses Javascript as the main scripting language, And I have posted about it on
this forum over here in detail. By the name, you can tell that it was focused on 2D only, until yesterday
I have been a long time fan of horde3D and always needed a reason to try it , and see how it integrates into existing code bases and the good news is it was really easy, and flexible!
I will use this thread to catalog any proper bindings and findings with integration of a full 3D engine into a 2D engine, in the hopes it will help others.
Here is the example of the working code.