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Distributed Interactive Touch "Wall"
http://horde3d.org/forums/viewtopic.php?f=4&t=1738
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Author:  digego [ 08.11.2012, 01:24 ]
Post subject:  Distributed Interactive Touch "Wall"

Just a quick shoutout about Horde3D being used in a project at the Queensland University of Technology.
Horde3D is part of a system being used to create an interactive physics "wall". The full scene is rendered
across 15 HD surfaces (12 x 55 inch touch panels, 3 x stitched projectors).

This is a little work-in-progress video:
https://vimeo.com/52964510

Thanks to the Horde3D developers for building a very useful resource.

Cheers,
Andrew.

Author:  attila [ 08.11.2012, 16:41 ]
Post subject:  Re: Distributed Interactive Touch "Wall"

Very impressive! It looks like you are really in a room.
Quite unbelievable resolution(From the homepage):

All of the displays are run at full HD resolution for a total of 12960x3000 pixels. In order to render this high resolution eight networked computers are used to display sections of the scene - one machine for each two panels and two machines for the projection surface. In addition to rendering the scene these machines synchronize on all the physics and user interaction to provide the appearance of a single unified multiuser space. The installation is designed to handle up to 100 simultaneous users.

Author:  Roland [ 09.11.2012, 09:34 ]
Post subject:  Re: Distributed Interactive Touch "Wall"

Beautiful, thanks for sharing.
Kudos to the artists and programmers. Those assets look great, as does the lightning/shadows. All that on 8 synchronized computers. Impressive.

Author:  shd [ 10.11.2012, 19:49 ]
Post subject:  Re: Distributed Interactive Touch "Wall"

both - touch wall and extempore seems very interesting

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