Volker wrote:
Would be awesome if you could write a short article together with the shader code in the wiki.
http://www.horde3d.org/wiki/index.php5?title=Shading_Technique_-_Terrain_ShadingAsk and you shall recieve (within reason
) Hopefully it's understandable. I sometimes have a tendency to no explain myself very well.
Volker wrote:
The only thing I'm missing there is a streaming algorithm to have unlimited heightmap sizes
That, my good sir, would be made of win
@marciano - I was wrong actually. It's about 6 seconds. A little less painful sounding but would still get iffy for really big terrains. Although I suppose my computer being a little on the outdated side doesn't help (Athlon XP 2400+, 1.5GB RAM
)
P.S. Thank you all for the kind words