Horde3D

Next-Generation Graphics Engine
It is currently 28.03.2024, 09:28

All times are UTC + 1 hour




Post new topic Reply to topic  [ 5 posts ] 
Author Message
PostPosted: 15.05.2014, 08:25 
Offline

Joined: 01.05.2014, 08:18
Posts: 23
Hello guys,
can someone explain me what the different between a OpenGL Window and the normal Windows Window is?

Many thanks and best Regards


Last edited by Lajah250 on 29.05.2014, 08:39, edited 3 times in total.

Top
 Profile  
Reply with quote  
PostPosted: 15.05.2014, 17:00 
Offline
Tool Developer

Joined: 13.11.2007, 11:07
Posts: 1150
Location: Germany
The "normal" window as you call it does not create an OpenGL rendering context, accessible by the graphics driver.
So you need a "normal" window, and in it you create an OpenGL rendering context


Top
 Profile  
Reply with quote  
PostPosted: 15.05.2014, 19:32 
Offline

Joined: 01.05.2014, 08:18
Posts: 23
Ok many thanks for this information.
And for example, I can to this with the GLFW library. Is this right?


Top
 Profile  
Reply with quote  
PostPosted: 15.05.2014, 21:38 
Offline
Tool Developer

Joined: 13.11.2007, 11:07
Posts: 1150
Location: Germany
yes, as you can see in the horde 3d samples


Top
 Profile  
Reply with quote  
PostPosted: 29.05.2014, 08:39 
Offline

Joined: 01.05.2014, 08:18
Posts: 23
Ok many thanks for this help


Top
 Profile  
Reply with quote  
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 5 posts ] 

All times are UTC + 1 hour


Who is online

Users browsing this forum: No registered users and 11 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron
Powered by phpBB® Forum Software © phpBB Group