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next-gen http://horde3d.org/forums/viewtopic.php?f=5&t=692 |
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Author: | SpOOky [ 03.04.2009, 10:17 ] |
Post subject: | next-gen |
next-gen. i've seen this attribute put next to almost everything, from the unreal engine 3 to simple demos that only featured normal maps and motion blur. imho it's overused, and the net is over-saturated with next-gen items, not actually differentiating between them. i believe that we should emphasize on what makes horde3d, horde3d. and switch from "next-generation graphics engine" to "shader-based graphics engine" or something similar. in the end, what i'm saying comes to that we should replace this general marketing term with something that is inherent to horde3d. |
Author: | swiftcoder [ 04.04.2009, 16:28 ] |
Post subject: | Re: next-gen |
SpOOky wrote: next-gen. i've seen this attribute put next to almost everything, from the unreal engine 3 to simple demos that only featured normal maps and motion blur. imho it's overused, and the net is over-saturated with next-gen items, not actually differentiating between them. i believe that we should emphasize on what makes horde3d, horde3d. and switch from "next-generation graphics engine" to "shader-based graphics engine" or something similar. I find 'next-gen' fairly catchy, and I don't think that a change will make much difference. Programmers evaluating graphics engines are very rarely going to be pulled in by a catch phrase - some more beautiful samples and demos would be worth considerably more
in the end, what i'm saying comes to that we should replace this general marketing term with something that is inherent to horde3d. |
Author: | marciano [ 05.04.2009, 12:49 ] |
Post subject: | Re: next-gen |
Although nextgen is certainly overused and more of a marketing term, I think it describes Horde better than "shader-based engine" since our focus is competitive graphics quality and proper integration in a modern game engine architecture. swiftcoder wrote: Programmers evaluating graphics engines are very rarely going to be pulled in by a catch phrase - some more beautiful samples and demos would be worth considerably more That's true. Unfortunately I was never good in making really stunning looking demos, so someone else needs to help out there |
Author: | swiftcoder [ 05.04.2009, 16:54 ] |
Post subject: | Re: next-gen |
marciano wrote: swiftcoder wrote: Programmers evaluating graphics engines are very rarely going to be pulled in by a catch phrase - some more beautiful samples and demos would be worth considerably more That's true. Unfortunately I was never good in making really stunning looking demos, so someone else needs to help out there |
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